Thursday, June 16, 2016

Current Trends in Instructional Technology: Wearable Technology




DEFINITIONS
Wearable technology (also called wearable gadgets) is a category of technology devices that can be worn by a consumer. (Martin, 2016)
Examples: Smart Watch, Fitness Band, Google Glass

DISCUSSION

When talking about the explosion of wearable technologies, Dr. Martin shared a graphic that illustrated all the sectors that have benefited from and employ wearable technology. They include: security/safety, medical, wellness, sport/fitness, lifestyle, communications, and glamor. In each of these sectors we can think of the most common uses of wearable technology and how it might apply to learning and education:

Security/Safety – A GPS tracker for K-12 children that can allow parents to know where their children are physically at during the school day. Preventing truancy perhaps?

Medical – Sensors that can be implanted into the brains of patients with epilepsy that can “learn” how and why they have seizures and warn them so they can take preventative measures to stop seizures and even stop the seizure itself through electromagnetic pulses that could be emitted.

Wellness – Sleep monitors! I personally love this. Quality sleep – 6 to 8 hours – is critical for me to function. I enjoy seeing each morning how long and well I slept. If I see myself getting behind or having restless nights I can take steps to make sure I catch up (sleep aid, meditation, etc.). Children need more sleep than adults and good sleep can make a difference in school and performance.

Sport/Fitness – The sport/fitness band craze is well documented. I am myself addicted to my FitBit. Users can track steps, miles, stairs, heart rate, sleep and exercise. Students can compete against each other, this could be used in physical education and athletic programs to promote engagement and challenging performance.

Lifestyle Computing– Digital organization, calendars, reminders, deadlines, and to-do lists to keep students organized and on track via their smart watch, smart phone, or google glass.  

Communications – Accessing social media and mail through wearable technologies can keep learners engaged and academic discussions can be had one-on-one or in discussion groups.  

Glamor – Wearable technology that can show emotional response – to encourage emotional intelligence development and increase empathy in learning environments.

Google Cardboard – This is the coolest thing that I learned about during this discussion on wearable technology. For $15 you can turn your smart phone into a virtual reality viewer that can be used to take virtual field trips and have virtual experiences without ever leaving your learning location. This inexpensive and accessible technology struck me as being one of the most powerful tools we could put in the hand of every K-12 student today.






RESOURCES

Article:
“Smart shoes could charge your phone’s battery while you rush to work…” This wonderful article from Time Magazine (2016) explores the wearable tech of the future and includes some pretty cute animations to illustrate its points. The authors interviewed six wearable technology specialists and asked them to imagine what’s next.

Gee, Ho, and Raab. (2016) A Day in the Life of Wearable Tech. Retrieved from http://time.com/see-the-wearable-tech-of-the-future/



Web URL:
I thought I had seen it all but apparently there is a “smart ring” and it pairs with your cell phone (only Android or Windows OS however). It can unlock you phone, unlock your door, share links, disks, business cards, and apparently “whisper” to someone you find attractive. At the $14.99 ON SALE price point I suspect this product was not very successful – however the idea is genius and I suspect if Apple ever gets a hold of this we will have a really popular new iRing to drool over…



Video:
Artist Kate Hartman is an artist, technologist, and educator. When I discovered her I felt a kinship. She makes wearable technology. Examples include: Talk To Yourself Hat, the Gut Listener, the Inflatable Heart and the Glacier Embracing Suit. This TEDTalk with her points out some uses for wearable technology that have to do with how we relate and communicate with each other and the world around us. One of the most useful devices she shares in this humorous and thought provoking video is a monitor that you put on houseplants, that can send text messages telling you when it needs to be watered, then the plant sends you a thank you text when the moisture level is right again!


ACTIVITY

A current challenge I face in my New Employee Orientation program has to do with the bus tour that we give new employees of the campus. We used to have free access to a bus for the tour that happens every two weeks. Then we lost that option and had to begin paying for the bus. This is a sizable chunk of our budget and we don’t know how sustainable it will be going forward. We have talked of a virtual tour before and I think it would be amazing to have a Google Cardboard virtual tour of the campus for all new employees. The university already invested in drone video footage of the campus – with the right partners and developers we could move to an impressive and fun virtual tour using Google Cardboard that would be sure to impress new employees. The narrator can tell the employees about each building, the history, and the culture of UNC Charlotte while they look at moving images that immerse them even closer than they could have gotten with the bus.


CLOSING

In closing I would like to share my SoundCloud on wearable technology. I will keep up with this technology through trends and marketing – I am a consumer of wearable tech! I will continue to consider how each new wearable device that comes out could be used in education and apply them to learning activities when possible.

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